Misc Combat Rules Combat is the most intricate type of roleplaying on the board, so it has some special rules associated with it; starting,...
Flow of Combat Combat is a decidedly different roleplaying beast than any others, this is because combat has the round and AP structure on top of...
Status Effects Beyond the normal damage, there are a number of secondary effects that skills across the game can cause. These are called status...
Actions in Combat The majority of combat is about making actions in order to get the opponent down to 0 or less HP. Although there are other...
Combat Overview Combat is the most robust way that players put their character's mechanics into motion. Events will often utilize parts of your...
Nindomo Combat Systems Combat is the most robust way that players put their character's mechanics into motion. Events will often utilize parts of...
NPC Rules Players are restricted to a single PC. Their PC is their sole character, and is where they spend the most time and effort while on...
Death and Rebirth Where there is combat, there is death. Where there is death, there is rebirth. On NM, there are many ways to die, each one...
Events On NM, events are structured (or semi-structured) roleplay threads that you participate in that have a goal and a reward. Unlike the free...
Moderated Roleplaying So far what we have discussed has been what we call 'unmodded roleplaying'. Unmodded RP is about half of the writing and...
Roleplaying Basics Playing this game is done by roleplaying, as one would expect. We do this by making roleplaying threads to interact with other...
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